Yggdrassil Labyrinth

Session 1
Getting started

Game started with all players attending – Derrida is a no-show, cut from the game due to time/scheduling constraints.

OOC: Introductions, set expectations.

Mechanical: Finished character creation with Kit, Cyrus, Gary, Ben, and Max.

Todo: Ben is working out his final gear picks. Kit has leftover points for gear picks. Max needs to pick the remainder of his gear.

IC (In-town): Started late (1/3rd to 1/2 a normal session). Introduction of party, founding of the Noble Order of the Cloak, drafting of Party Contract and Procedure. Registered with Albert from the Explorer’s Guild.

  • Award: Badge of the Explorer’s Guild (Silver).
  • Pending award: Badge of the Noble Order of the Cloak.
  • Main Quest: A terrifying beast guards B5F, barring passage forwards.
  • Passive Quest: Find new flora and fauna and report these to the Explorer’s Guild (past B1F).

After deliberation, descended into the dungeon!

Yggdrassil Labyrinth

Session closes with possible combat tutorial coming next week.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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